My goal was to create not just some particle systems but to experiment with all the different possibilities of the cascade system in Unreal Engine. I gave the model some materials and made 5 different particle system, one that is a build up effect. This project was really fun to work on.
Challenges
- Using the cascade system
- Optimizing particle systems
- Creating a build up effect
Technology Used
- Unreal Engine
- Autodesk 3ds Max
- Adobe Photoshop