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Hey!

I'm Simon Coenen

Graphics Programmer

I'm a graphics programmer from Belgium currently working at Guerrilla Games in Amsterdam as a Senior Graphics Programmer.

I love spending my time on personal projects related to engine and graphics programming.

GitHub LinkedIn Resume Email

Tools of the Trade

Professional

  • Guerrilla Games

    Feb 2023 - Now. Senior Graphics Programmer

    Amsterdam, The Netherlands

    Working on Decima, in-house tech.

  • Studio Gobo

    Apr 2019 - Jan 2023. Senior Platform Engineer

    Hove, United Kingdom

    Hogwarts Legacy

    Worked on water rendering, HDR display pipeline, moving paintings, optimization, continuous integration

  • Electric Square

    Fep 2017 - Apr 2019

    Brighton, United Kingdom

    Forza Street: Engine tech and metagame programming during production.

    Responsibilities:

    • Game security anti-cheat owner
    • UI and metagame programming
    • Continuous integration in TeamCity
    • Code maintenance and bug fixing

    Unreleased Project: Programmer during the preproduction phase working with in small feature teams to quickly prototype and create an initial vertical slice.

    Responsibilities:

    • Prototyping game concepts in a feature small team
    • Communicating with design and art

Education

  • Digital Arts & Entertainment

    Howest, Kortrijk, Belgium

    Following the Game Development (programming) major. Graduated with highest honors.

  • Maths and Sciences

    Montfortcollege, Rotselaar, Belgium

    Secondary school - Maths and Sciences curriculum

    Involved in the school volleybal team and the design/creation of the yearbook.