As a practise for the high poly workflow and rendering, I’ve modeled a Lancia Fulvia. Rendering is done in nVidia Mental Ray. For a little post processing practise, I made a vintage effect in Photoshop
Challenges
- High poly modeling
- Using Mental Ray
- Creating procedural materials
- Making realistic renders
- Creating studio light setups
Technology Used
- Autodesk 3ds Max
- Adobe Photoshop
- Nvidia Mental Ray