Hello! My name is Simon Coenen, I'm a game programmer from Belgium currently working on an unnanounced project at Studio Gobo in Brighton, UK as a Platform Engineer.
Right after my internship at Electric Square - the sister studio of Studio Gobo - in the United Kingdom as a UI and metagame programmer, I was offered a permanent position where I worked for about 2 years. I've been working in the industry for over 2.5 years now.
I love spending my time on personal projects related to engine and graphics programming.
Unannounced title: Working on a new AAA title as a platform engineer.
Forza Street: Engine tech and metagame programming during production.
Responsibilities:
Unreleased Project: Programmer during the preproduction phase working with in small feature teams to quickly prototype and create an initial vertical slice.
Responsibilities:
Feb 2017 - Jun 2017. UI backend programming intern
Hove, United Kingdom
Responsibilities:
Following the Game Development (programming) major. Graduated with highest honors.
Montfortcollege, Rotselaar, Belgium
Secondary school - Maths and Sciences curriculum
Involved in the school volleybal team and the design/creation of the yearbook.