I'm Simon Coenen

Game Programmer

I'm a game programmer from Belgium currently working on Hogwarts Legacy at Studio Gobo in Brighton, UK as a Platform Engineer.

I love spending my time on personal projects related to engine and graphics programming.

GitHub LinkedIn Resume Email

Tools of the Trade


  • Studio Gobo

    Apr 2019 - Now. Platform Engineer

    Hove, United Kingdom

    Hogwarts Legacy

  • Electric Square

    Fep 2017 - Apr 2019

    Brighton, United Kingdom

    Forza Street: Engine tech and metagame programming during production.


    • Game security anti-cheat owner
    • UI and metagame programming
    • Continuous integration in TeamCity
    • Code maintenance and bug fixing

    Unreleased Project: Programmer during the preproduction phase working with in small feature teams to quickly prototype and create an initial vertical slice.


    • Prototyping game concepts in a feature small team
    • Communicating with design and art


  • Digital Arts & Entertainment

    Howest, Kortrijk, Belgium

    Following the Game Development (programming) major. Graduated with highest honors.

  • Maths and Sciences

    Montfortcollege, Rotselaar, Belgium

    Secondary school - Maths and Sciences curriculum

    Involved in the school volleybal team and the design/creation of the yearbook.